Path to Harmony
Path to Harmony is an early game in my journey that I'm immensely proud of. I led this project as part of VGDev, Georgia Tech's game creation club, and was involved in every aspect of its creation. The game is a tactics game which follows the adventures of Blair, an idealistic strategist in the Xingatan army, as they find victory in battle and discover uncomfortable truths about their country.
Over six months my team made a fully featured game with a compelling narrative, soundtrack, dozens of levels and units, and deep game play.
Heading the project let me develop both technical and interpersonal leadership skills. PtH was my first time architecting a codebase of its scale, and I learned an enormous amount from my successful decisions as well as the ones that caused growing pains.

